EDRUINO - Description

Main window

Edruino IDE consist of the following parts:

Edruino

User projects (sketches), Standard Arduino examples and Libraries examples are in the three tabs of the left pane. They are stored in a tree structure. Type of items can be determined from the item icon.

Basically, there are three most important items:

The left panel can show either user sketches, Arduino examples

exampletab.png

or libraries:

libtab.png title=

To open a sketch, double click either on project folder or on a sketch. A new editor tab is open or focused if it is already open.

Sketches tab

Edruino allows to open more projects in the same time and, contrary to standard IDE, in the same tabbed window.

Each tab represents one project. If a project consists of more than one source (.ino) file, main file is opened in the editor, the other files are listed in the right panel next to the editor panel and can be opened by clicking on them.

multifiles.png

Source code can be edited using editor panel.

The first tab

After starting the Edruino, only one empty tab exists. A standard Arduino interface can be embeded in this tab - for example if you want to modify Arduino options.

arduinoideintab.png

Compiling and uploading sketches

The Edruino uses original Arduino software for these tasks. The main reason is to keep compatibility with future changes of hardware support. The button icons resemble the Arduino software so that they should be familiar to users.

Compilation

... or Verification in the terms of Arduino IDE is invoked by clicking on the Compile button but_compile

Hotkey for compilation is F9.

Sketch uplad

For a sketch Upload click on the Upload button but_upload.

Upload hotkey is F10.

Project configuration

The Edruino overcomes one feature missing in the original Arduino software: capability to define used Arduino board separately for each project / sketch. This capability was one of the reasons I decided to create Edruino.

The Edruino allows to define configuration for each project. If it is not defined for a particular project, default configuration is used instead.

At the moment, the configuration file consists of the following items:

Project configuration is shown in the Config pane bellow the projects list.

configinspector.png

For configuring the project, select the project in the Sketches tab on the left side, select a project name and click on the Project configuration icon (blue gear) above the sketch list or simply double click inside the configuration pane which opens Configuration dialog.

conf1.png

Here you can select Arduino board type and possibly CPU used, COM port number and terminal baud rate.

conf3.png

If there is a Arduino board which is available with more than one CPUs, the CPU item allows select the CPU used.

User can select the COM port number. For finding available COM ports there is a button next to the COM port box allowing to select COM port only from ports available at the moment.

Existing but used (at present) COM ports are marked in the list and can't be selected.

The list of all the Arduino board is rather big and most of the users works only with a few of them. It might be difficult to find the board you want to use - Erduino allows to limit list of boards only to couple of them. The subset of Arduinos can be defined under Edruino configuration dialog in the Options menu.

conf2.png

If user makes a change in the configuration, the Save changes button is enabled. By clicking on it, new configuration file is created / modified in the same folder as the sketch.

Default configuration

There are two types of default configuration:

If no configuration file exists for selected project, then Edruino default settins is used. It is stored in the file Edruino.prj in the apllication folder (A folder with Edruino.exe).

If a configuration for a sketch exists, user can select Default as a Arduino bord type. Then, Board type and possibly CPU is read from the Edruino default project file Edruino.prj and COM port settings is read from the Sketch (project) configuration file.